CRT effect

CRT effect

I’ve seen a few of these CRT effects around the internet and decided to try it out myself. After looking at how people do these with complex shaders and code I decided to try and do it simply. The only reason for a custom shader is for vertex colors to create the drop off ¬†effect in the reflection, the rest is just some fancy UV unwrapping of a TV model pixel image, and a render texture.

I’d like to use this in a project at some point, maybe a text based adventure that includes other elements.